PL. III · lumi-smp · season 1

Get rich. Get hunted.

A grind survival server where players run the market, every rich player has a price on their head, and seasons end before they get old.

Opening soon · Java and Bedrock

play.lumismp.com

In the Discord, pick Yes, count me in to get on the waitlist.

FIG. 1 · how it works

Farm it, sell it, guard it.

  1. 01

    Players run the market

    The auction house and chest shops set the prices. The server only buys a few basics in small daily amounts, so a giant AFK farm cannot print money.

  2. 02

    Every rich player is a target

    Put Lumens on anyone's head. Whoever gets the kill collects. The target always finds out, so they know to watch their back.

  3. 03

    Teams pay for every member

    Up to 5 players, or go solo. Each extra member costs more upkeep than the last, so teams keep the ones who show up.

  4. 04

    No claims, full raiding

    Nothing is protected outside spawn. Hide your base, build defences, or find friends who will.

  5. 05

    Spawners you can steal

    Spawners stack and store their loot. A big stack is a raid target: break it with Silk Touch and it's yours. The stored loot is lost.

  6. 06

    Fair play is enforced

    Anticheat on, xray blocked, exploits patched fast. Report a working exploit in private and earn a reward plus the Bug Hunter role.

FIG. 2 · the maths

Numbers you can poke.

The economy runs on a few simple formulas. Move the sliders and see what they do. These are launch values, so beta can still tune them.

2a · the sell floor

Dump it and the price drops

p = b · max(f, KK + P)

The server buys 20 basics. Every unit sold by anyone adds pressure P. When P reaches the saturation K, the price is half. It never drops below the floor f (10%), and the pressure fades by half every 24 hours.

Price now
71% of base
Tomorrow
83% of base, if nobody sells

Example uses a saturation of 25 players' worth. The real value is set in beta. Selling 64 at once pays the same as one by one.

2b · bounties

Price on a head

killer gets = bounty × 0.90

Minimum 100 L. The 10% tax leaves the economy for good. Want to hide your name? That costs 25% extra.

You pay
2,500 L
Killer gets
2,250 L
Burned
250 L
Server-wide
Announced. Next shout at 5,000 L.

Bounties last 7 days, then go back to the placer minus the tax. You can't pay off a bounty on yourself.

2c · team upkeep

The last spot costs the most

cost(k) = 60 · (k − 1) L/day

The leader is free. Upkeep comes out of the team bank at midnight, charged on the most members you had that day.

Per day
600 L
Per member
120 L a day
Perks
Spark 2,500 L · Glow 7,500 L · Flare 15,000 L · Nova 30,000 L in the bank

Perks are tag colours, extra homes and Discord channels. Comfort and status only, never combat power.

FIG. 3 · seasons

Short seasons. Every day feels like day one.

Seasons last a few weeks, so the fast early game never wears off. Each one ends with the world closing in on spawn.

Launch rush
  1. 01

    Launch rush

    Fresh world, small border, everyone starts equal.

  2. 02

    Expansion

    The border grows. First farms, first bounties.

  3. 03

    End opens

    Unlocked at a server event.

  4. 04

    Finale

    The border closes in on spawn. Far bases get swallowed. Last one standing.

  5. 05

    Reset

    New world. Only badges and titles carry over.

FIG. 4 · rules

Fair game, fair play.

Part of the game

Outside spawn, anything vanilla survival allows.

  • Raiding, griefing and stealing
  • PvP and trapping
  • Scamming in trades
  • Betraying your team

Gets you banned

Anything that breaks the game or the server.

  • Hacked clients, cheat mods and xray
  • Duping and exploits (report them for a reward instead)
  • Lag machines and alt accounts
  • Real-money trading
  • Slurs, threats and doxxing

Punishments for cheating

  1. 17-day banItems from the exploit wiped
  2. 230-day banInventory and balance wiped
  3. 3PermanentYou're done
  4. !Permanent, right awayDuping for profit or lag machines

Full rules in the Discord

FIG. 5 · the store

The store, plainly.

lumi-smp is free to play. The store sells ranks, themed kits, gear, spawners and Lumens. It runs on five rules.

  1. 01

    Vanilla only

    No netherite, no over-max enchants, no custom items.

  2. 02

    Not in the launch rush

    Gear, kits, spawners and Lumens unlock later in the season.

  3. 03

    It drops on death

    Normal death rules. If someone kills you, they get it.

  4. 04

    Also free

    Every store item can be earned through votes or events.

  5. 05

    No randomness

    No crates, keys or mystery boxes. You see what you get.

Ranks
Monthly. /hat, /craft, /nick, a tag colour and a Discord role.
Kits
Builder, farmer, miner, explorer, redstone and PvP.
Prices
Coming soon. Every item and price goes on this page before launch.
Payments
Through Tebex. Every buyer gets a payment history.

No capes, ever. Lumens stay on lumi-smp: they can't be cashed out or moved to another server.

FIG. 6 · getting there

Three steps to launch day.

  1. 01

    Join the Discord

    Pick Yes, count me in to join the waitlist and get pinged at launch.

  2. 02

    Watch the announcements

    The launch date lands there first.

  3. 03

    Add the server

    Java: play.lumismp.com. Bedrock: play.lumismp.com, port 19132.

FIG. 7 · field notes

The short version.

Status
Opening soon
Edition
Java 26.1.2 and Bedrock
Address
play.lumismp.com
Currency
Lumens, shown as L. You start with 250 L.
Price
Free to play. Optional store, see the five rules.
Help
Ask in the Discord or email [email protected]